In-store pickup · Delivery across OmanGame nights every week, see events
PartyIn stock

Wavelength

by Alex Hague, Justin Vickers · Palm Court

2–12 players30–45 min14+
OMR18.000

In-store pickup or delivery across Oman.

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Try it at the club first
  • Free pickup in Muscat
  • Delivery across Oman
2–12Players
30–45Minutes
14+Age
LightComplexity

About the game

Two teams take turns reading one player's mind. A card gives a scale with two ends, such as Hot to Cold or Underrated Film to Overrated Film. Your clue-giver secretly sees where the target sits on a dial hidden behind a screen, then says one word or phrase that lands, in their head, exactly there. Your team argues and turns the dial to where you think the target is. Open the screen and score up to 4 points for closeness, while the other team can steal a point by guessing which side you missed on. First team to 10 wins. The device is the whole game, and every reveal gets a groan or a cheer. It is our default for a mixed group where some people do not want anything competitive, because the discussion is the point. It wants six or more, and one demonstration round explains it.

Photos

Wavelength

Game details

Designer
Alex Hague, Justin Vickers
Publisher
Palm Court
Category
Party
Complexity weight
1.10 / 5

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