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FamilyIn stock

Railroad Ink: Blazing Red Edition

by Hjalmar Hach, Lorenzo Silva · Horrible Guild

1–6 players20–30 min8+
OMR10.000

In-store pickup or delivery across Oman.

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Try it at the club first
  • Free pickup in Muscat
  • Delivery across Oman
  • Only 1 left in stock
1–6Players
20–30Minutes
8+Age
LightComplexity

About the game

You draw roads and railways on a dry-erase board and try to link as many of its twelve exits as you can into one network. Four dice are rolled in the middle each round and everyone uses the same results, sketching the routes shown onto their own grid. After seven rounds you score for every group of connected exits, lose points for routes that dead-end, and pick up a little more for your longest road and rail line. The red box adds lava that spreads from a volcano unless you wall it in, and meteors that punch craters you can mine. Everyone plays at once, so six finish as quickly as two, and it teaches in a couple of minutes. We hand it to families and to groups waiting for a heavier game to set up, and it is one of the better solo puzzles on our shelves.

Photos

Railroad Ink: Blazing Red Edition

Game details

Designer
Hjalmar Hach, Lorenzo Silva
Publisher
Horrible Guild
Category
Family
Complexity weight
1.47 / 5

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Railroad Ink: Blazing Red EditionOMR10.000
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